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Architecture Portfolio
Project 3 - A Maximum 90 Seconds 3D Animation Scene

 

Aim

 

Aim assessed in this project include: 

     •To continue from Project 2, the completed scene is

       animated.

     •To set up camera paths for animation rendering.

     •To allow students to explore their imagination, inv

       entiveness and storey telling abilities when creating the        animation.

 

Learning Outcomes

 

Learning outcomes assessed in this project include:

     •Produce photorealistic animation renders.

Project 1 - Modelling of An Architectural Design

 

Aim

 

Aim assessed in this project include:

     •Understand and execute the functions of Standard

       Primitives, Splines & Modifiers.

    •Understand and utilise polygon modelling and NURBS

      modelling in producing the 3D models.

 

Learning Outcomes


Learning outcomes assessed in this project include:

     •To produce 3D model of a selected architectural  

         design using 3DS Max/Rhinoceros or both.

 

 

 

 

 

 

 

 

Project 2 - Still Rendering with Materials, Lights, Camera Views with Site Context

 

Aim

 

Aim assessed in this project include:

    •To create materials for 3D objects.

    •To use lights in 3DS Max for exterior and interior

     rendering.

    •To set up good photographic compositions using 

      cameras in 3DS Max for final rendering.

    •To understand and execute the appropriate rendering

     settings.

     •To enhance the visual outcome of the renderings using        post-production tools.

 

Learning Outcomes


Learning outcomes assessed in this project include:

     •Produce photorealistic still renderings of the selected    

       building with materials, lighting, camera views and site        context.

Computer Application

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